Each track has its own type of dirt, which greatly affects the track and how it develops throughout the day. Whether you're tackling a local course or building your own dirt bike track in your backyard, it's important that you understand the basics. Here’s a short list of the obstacles that make up a motocross or supercross track:
- Start (the staring gate and start straight up to the first corner)
- Berm Turn
- Rollers (bumps larger than whoops, but rounded and difficult to get lift from)
- Rhythm Section (continuous jumps that riders double or triple or quad through)
- Over-Under (a bridge/tunnel where a track crosses over itself)
- Step-Down (reverse of a Step-Up)
- Double Jump (two jumps taken as one—like a ramp-to-ramp jump)
- Single Jump
- Whoops (continuous bumps small enough for racers to skim over)
- Off-Camber Corner (track drops away to the outside of the corner
- Triple Jump (three jumps taken as one)
- Drop Off (a straight drop)
- Quad (four jumps taken as one)
- Step-On-Step-Off (jumping onto a tabletop, then jumping off to another jump)
- Ruts
- Step-Up (jumping up to a higher landing)
- Acceleration Chop (bumps at the exit of corners)
- Tabletop Jump (like a double jump that is 'filled in' between the jumps)
- Braking Bumps (bumps at the entrance of corners)
- Dragon's Back (a jump or landing with whoops on it)